using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("TransformProps")]
	public class TransformProps : MonoClass
	{
		public Vector3 scale => method_2<Vector3>("scale");

		public Quaternion rotation => method_2<Quaternion>("rotation");

		public Vector3 position => method_2<Vector3>("position");

		public TransformProps(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TransformProps(IntPtr address)
			: this(address, "TransformProps")
		{
		}
	}
}
